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IconUpgrades

Upgrades improve a ship’s combat characteristics. The number of available upgrades and slots depends on the warship type and tier. To view and mount upgrades for the selected ship, go to the MODULES tab.

Upgrades and thoughtfully selected Commander Skills can noticeably improve certain parameters of a ship and enhance her battle performance. For example, with the "Damage Control System 2" upgrade and a Commander with the "Basics of Survivability" skill, the time to extinguish fires will decrease considerably and players don’t even have to use Damage Control Party.

Upgrades can only be demounted with doubloons, so study their characteristics thoroughly before installation.

Tier I+ Equipment (Slot 1)
Cost: 125,000
Name Description Ships
Main Armaments Modification 1
  • -20% to the risk of main battery becoming incapacitated
  • +50% to main battery survivability
  • -20% to main battery repair time
  • -20% to the risk of torpedo tubes becoming incapacitated
  • +50% to torpedo tubes survivability
  • -20% to torpedo tubes repair time
Air Groups Modification 1
  • +10% to average damage per second of aircraft guns
Aircraft carrier
Auxiliary Armaments Modification 1
  • +100% to secondary battery survivability
  • +100% to AA mounts
Magazine Modification 1
  • -70% to the risk of your ship's magazine detonation
Aiming Systems Modification 0
  • +20% to main battery traverse speed.
  • -40% to maximum dispersion of main battery shells.
  • +20% to torpedo tubes traverse speed.
  • +20% to secondary battery maximum firing range.
  • -40% to maximum dispersion of secondary battery shells.
Iwaki Alpha, Yubari, and Katori
Tier III+ Equipment (Slot 4)
Cost: 250,000
Name Description
Damage Control System Modification 1
  • -3% to the risk of flooding and damage received when torpedoes hit the torpedo protection.
  • -5% to the risk of fire.
Propulsion Modification 1
  • -20% to the risk of the engine becoming incapacitated.
  • -20% to engine repair time.
Steering Gears Modification 1
  • -20% to the steering gears repair time.
  • -20% to the risk of the steering gears becoming incapacitated.
Tier V+ Equipment (Slot 2)
Cost: 500,000
Name Description Ships
Main Battery Modification 2
  • +5% to main battery loading time.
  • +15% to main battery traverse speed.
Aiming Systems Modification 1
  • -7% to maximum dispersion of main battery shells.
  • +20% to torpedo tubes traverse speed.
  • +5% to secondary battery maximum firing range.
  • -5% to maximum dispersion of secondary shells.
Artillery Plotting Room Modification 1
  • +16% to main battery maximum firing range.
  • +5% to secondary battery maximum firing range.
  • -5% to maximum dispersion of secondary battery shells.
American battleships
Flight Control Modification 1
  • -10% to aircraft servicing time
Aircraft carriers
Air Groups Modification 2 Increases fighters HP:
  • +20% to fighter survivability
Aircraft carriers
AA Guns Modification 2
  • +20% to AA mounts maximum firing range
Secondary Battery Modification 2
  • +20% to secondary battery maximum firing range
  • -20% to maximum dispersion of secondary battery shells
Tier VI+ Equipment (Slot 5)
Cost: 1,000,000
Name Description
Damage Control System Modification 2
  • -15% to flooding recovery time.
  • -15% to time of fire extinguishing.
Propulsion Modification 2
  • -50% to time for reaching full power.
  • Increases engine power when the ship starts moving.
Steering Gears Modification 2
  • -20% to rudder shift time.
Tier VIII+ Equipment (Slot 6)
Cost: 2,000,000
Name Description
Target Acquisition System Modification 1
  • +50% to range of assured acquisition of enemy ships.
  • +20% to spotting range.
  • +20% to the acquisition range of torpedoes.
Concealment System Modification 1
  • -10% to detectability radius.
Steering Gears Modification 3
  • -80% to steering gears repair time.
  • -40% to rudder shift time.
Tier IX+ Equipment (Slot 3)
Cost: 3,000,000
Name Description Ships
Main Battery Modification 3
  • -12% to main battery loading time.
  • -13% to the main battery traverse speed.
Torpedo Tubes Modification 3
  • -15% to torpedo tube reload time.
  • +50% to the risk of torpedo tubes becoming incapacitated.
Gun Fire Control System Modification 2
  • +16% to main battery maximum firing range.
Artillery Plotting Room Modification 2
  • -11% to maximum dispersion of main battery.
American Battleships
Flight Control Modification 2
  • +5% to maximum aircraft speed.
Air Groups Modification 3 Increases attack aircraft HP:
  • +15% to attack aircraft survivability.
Aircraft carriers
AA Guns Modification 3
  • +25% to average damage per second of AA mounts.
Secondary Battery Modification 3
  • -20% to secondary battery loading time.
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